Role
UX/UI, Research,
Branding
Tools
Figma, Figjam,
Maze
Timeline
3 Months
Team
1 UX Designer
Filler
Many people want to learn how to cook but have no idea where to begin. Just like any other skill, starting something new can be daunting. From the wide variety of ingredients to the availability of their equipment and utensils, it can be very intimidating to start cooking.
Filler
We created an app full of popular user-reviewed recipes, tutorial videos, and a meal-planning feature where users can select their ingredients and track their nutrition.
“Food is a way to share your culture”
“I can transform ingredients from raw material to what I want to eat”
“I’m over it (cooking)”



utilize gamification in
the form of a visual chart
6 participants in a moderated usability test
Measured on ability to successfully complete tasks, and in a timely manner
Questions about the user’s experience after task tests were successfully completed
Task Test 1 - Create an account, complete onboarding, and navigate to the home page
Task Test 2 - Navigate to the Meal Planner page and create a meal/recipe
Task Test 3 - Navigate to the Meal Planner page and select a Popular/Meal recipe
Very straightforward, easy to use
Navigation is clear
Good contrast with imagery
Create a recipe feature with visuals
Icons in the header are too big, not enough contrast in size
Review icons, and like, comment, & share buttons are not properly aligned
No verification for buttons and screens
Hamburger menu shouldn’t stay after selecting a screen
No overlook for recipe screen
Don’t know where the instructions are
Overall scale and spacing should be adjusted)
Left align text in Hamburger Menu
Add a screen if you want to see Nutrition Facts or not
Change wording on headers/titles
Add Meal Mentors Originals Section